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- Notes on the lists:
-
- You must have the maps from the GEnie Atari ST Library File #13724
- or #13834 for these lists to be meaningful!
-
- The addresses show the Level then the Grid Position within that Level.
- An address of 0 means the item is randomly placed in the Game.
- Random objects most often appear in 4-sided Cubby Pillars; several are
- carried by thieves.
- Some addresses have suffixes. These indicate that particular object
- is carried by a monster. Here is a table of the abbreviations:
-
- A Blue Ant
- C Couatl (Flying Snake)
- De Demon
- DK Deth Knight
- Dr Dragon
- G Golem
- M Monk
- Sc Scorpion
- Sk Skeleton
- T Thief
- W Worm
-
- The monks carry the most objects (probably because they have
- pockets!). You must slay a monster to obtain its objects.
-
- Some doors can be passed by more than one method. All methods that
- I found are listed. Force means either a fireball or a chop. One
- door requires both. Finding the lock picks early in the game is a
- big advantage. Just be careful about which locks you pick!
-
- -Fred P.
-